Saturday, April 8, 2023

Super Mario Bros. Review












Super Mario Bros.


Release Date: 10th June 1993 - Australia


Production Companies
Allied Filmmakers (present)
Cinergi Pictures Entertainment (in association with)
Hollywood Pictures (present)
Lightmotive (co-production)
Nintendo (Uncredited)
Touchwood Pacific Partners I (Uncredited)

Distribution
Umbrella Entertainment


Genre: Sci-Fi/Comedy

Rating: PG

Runtime: 104 minutes


Budget: $48,000,000

Box Office Gross: $38,912,465 (Worldwide)


Plot Summary
Two plumbers from Brooklyn, Mario and Luigi, are about to have the shocking discovery of their lives when they stumble upon a parallel world populated by the intelligent descendants of dinosaurs. The meteor didn't destroy them millions of years ago but threw them into another dimension. Now, they have plans to take control of our world. It's up to our
improbable heroes to
battle the evil King Koopa
and his goombas, free the
beautiful Princess Daisy
and save humanity in this
life-changing quest.


Cast
Bob Hoskins - Mario Mario
John Leguizamo - Luigi Marko
Dennis Hopper - King Koopa
Samantha Mathis - Daisy
Fisher Stevens - Iggy
Richard Edson - Spike
Fiona Shaw - Lena
Dana Kaminski - Daniella
Mojo Nixon - Toad
Gianni Russo - Scapelli
Francesca P. Roberts - Bertha
Lance Henriksen - King Bowser
Sylvia Harman - Old Lady
Desiree Marie Velez - Angelica
John Fifer - Goomba Toad
Don Lake - Sergeant Simon
Terry Finn - Hatcheck Girl
Rob Priester - Egon
Preston Lane - James
Robert D. Raidford - TV Announcer
Frank Welker - Creature Voices
(Voice)
Dan Castellaneta - Narrator (Voice)

Crew
Directors - Annabel Jankel
and Rocky Morton
Based on the Concept and
Characters: Creators -
Shigeru Miyamoto and
Takashi Tezuka
Writers - Parker Bennett, Terry Runte and Ed Solomon
Producers - Jake Eberts and Roland Joffé
Co-Producer/Unit Production Manager -
Fred C. Caruso
Casting - Don & Mali Finn
Production Designer - David L. Snyder
Conceptual Artist/Creatures Designer
and Supervisor - Patrick Tatopoulos
Art Director - Walter P. Martishius
Assistant Art Directors - Sarah Knowles
and Simon Murton
Set Decorator - Beth A. Rubino
Costume Designer - Joseph A. Porro
Prosthetics and Cosmetic Skins Supervisor:
Koopa Creature - Rob Burman
Director of Photography/Second Unit
Director - Dean Semler
First Assistant Director - Louis D'Esposito
Choreographer - Barry Lather
Stunt Coordinator - Gary Jensen
Special Effects Coordinator - Paul J. Lombardi
Mechanical Creature Effects Supervisor -
Russell Shinkle
Visual Effects Designer and Supervisor/
Second Unit Director - Chris F. Woods
Lead Digital Animator/Compositor - Peter Webb
Editors - Mark Goldblatt and Caroline Ross
Supervising Sound Editors - Jerry Ross
and Hamilton Sterling
Sound Mixer: Second Unit - Whit Norris
Re-Recording Mixers - Gregg Landaker
and Steve Maslow
Foley Artists - Gary A. Hecker and
Dan O'Connell
Music - Alan Silvestri
Music Supervisor - Peter Afterman
Writers and Performers: "Almost Unreal" -
Roxette


Review
Welcome back, viewers. As you all know, I haven't done anything in my blog except grammatically proofread my reviews, news updates, etc. It's been a few months since I last posted a new critique, but with the new Super Mario Bros. movie in theatres, it's time to refresh my memory on the previous movie adaptation.

As far back as I can remember, SUPER MARIO BROS. is a well-known platform video game series as its titular character was the official mascot of Nintendo. Its popularity fell with the advent of Sonic the Hedgehog and modern video games like Halo and Minecraft. Through its iconic status, it spawned three television cartoons and two movies (the latter is a recent animated feature from the studio that brought Despicable Me). There was even a live-action film adaptation that many people would try to forget but grew a cult following.

As a young child, I wasn't aware there was a Super Mario Bros. movie until I discovered its packaging on VHS. The film may seem nostalgic as I look back, but it was nothing like the Mario video games I've played. It felt like a wound that never healed, leaving a lasting mark on fans of the series. The failure of this movie may have led Nintendo to prevent any more big-screen adaptations (except for Pokémon). Even the co-creator, Shigeru Miyamoto, felt it tried so hard to replicate the games.

All criticisms have pinpointed the film's poor direction and mishandling of the source material. That's why fans consider it the worst video game movie adaptation. Aside from the film's lack of resemblance to the games, it had a confusing plot and inconsistent tone. However, I appreciate the filmmakers' efforts to try and make this movie different from the games, but they're woefully misguided. I applaud the marvellous set designs (despite being too gritty and industrial for a feature based on the Mario Bros) and the innovative effects that aged beautifully.

I feel bad for the actors that have participated in this film, particularly the late Bob Hoskins, who plays Mario and John Leguizamo as Luigi, whose experiences in making this movie had soured them. Their performances are good, and they have excellent chemistry. While they did their best to save the adaptation they could, unfortunately, they are mismatched, especially Bob, who is too gruff-looking for the character. The same goes for Dennis Hopper, whose baddie, King Koopa, isn't the character known as Bowser. He is having fun overacting in his role and not taking himself too seriously.

Some people may see SUPER MARIO BROS. as oddly charming in a way that honours the source material, while some don't find the film that bad and find it fun. While disappointing, it certainly has its separate storyline detached from the games and is not the perfect adaptation I would expect. Here's hoping Illumination will do a better job of handling the concept. And Chris Pratt will be a better Mario than Bob Hoskins.

Star rating: (3/10) Disappointing

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